// SPDX-License-Identifier: Unlicense /* * @title Solidity Bytes Arrays Utils * @author Gonçalo Sá * * @dev Bytes tightly packed arrays utility library for ethereum contracts written in Solidity. * The library lets you concatenate, slice and type cast bytes arrays both in memory and storage. * * @notice This is the **unsafe** version of BytesLib which removed all the checks (out of bound, ...) * to be more gas efficient. */ pragma solidity >=0.8.0 <0.9.0; library UnsafeCalldataBytesLib { function slice( bytes calldata _bytes, uint256 _start, uint256 _length ) internal pure returns (bytes calldata) { return _bytes[_start:_start + _length]; } function sliceFrom( bytes calldata _bytes, uint256 _start ) internal pure returns (bytes calldata) { return _bytes[_start:_bytes.length]; } function toAddress( bytes calldata _bytes, uint256 _start ) internal pure returns (address) { address tempAddress; assembly { tempAddress := shr(96, calldataload(add(_bytes.offset, _start))) } return tempAddress; } function toUint8( bytes calldata _bytes, uint256 _start ) internal pure returns (uint8) { uint8 tempUint; assembly { tempUint := shr(248, calldataload(add(_bytes.offset, _start))) } return tempUint; } function toUint16( bytes calldata _bytes, uint256 _start ) internal pure returns (uint16) { uint16 tempUint; assembly { tempUint := shr(240, calldataload(add(_bytes.offset, _start))) } return tempUint; } function toUint32( bytes calldata _bytes, uint256 _start ) internal pure returns (uint32) { uint32 tempUint; assembly { tempUint := shr(224, calldataload(add(_bytes.offset, _start))) } return tempUint; } function toUint64( bytes calldata _bytes, uint256 _start ) internal pure returns (uint64) { uint64 tempUint; assembly { tempUint := shr(192, calldataload(add(_bytes.offset, _start))) } return tempUint; } function toUint96( bytes calldata _bytes, uint256 _start ) internal pure returns (uint96) { uint96 tempUint; assembly { tempUint := shr(160, calldataload(add(_bytes.offset, _start))) } return tempUint; } function toUint128( bytes calldata _bytes, uint256 _start ) internal pure returns (uint128) { uint128 tempUint; assembly { tempUint := shr(128, calldataload(add(_bytes.offset, _start))) } return tempUint; } function toUint256( bytes calldata _bytes, uint256 _start ) internal pure returns (uint256) { uint256 tempUint; assembly { tempUint := calldataload(add(_bytes.offset, _start)) } return tempUint; } function toBytes32( bytes calldata _bytes, uint256 _start ) internal pure returns (bytes32) { bytes32 tempBytes32; assembly { tempBytes32 := calldataload(add(_bytes.offset, _start)) } return tempBytes32; } }